I am currently in the process of moving this site to a new location. This will be accompanied by a complete site renovation!

The new site is at http://www.webdrake.net/Otherspace/

This site will probably only be up for a month or so more (as long as it takes for me to put the new site together) so you may want to update your bookmarks and links soon.

Thanks!



Introduction

What is Fading Suns?

House Rules

Designs for Characters and Technology

Fading Suns Links

Return to the RPG Index or the main page.






Imagine a future where humanity returns to a new Dark Ages. Technology, once seen as a saviour, is now a sin to use or make: and the Universal Church is swift in hunting down the people who break its laws. The majority of people live in indentured servitude and do not so much as dream of a day when they, or even their distant descendants, might enjoy the sweet taste of freedom.

These poor serfs are ruled over by Noble Houses, whose way of life is everything that the serfs' are not. Nobles have money, technology, and virtual freedom to do what they wish: they answer but to the Princes of their House, and the Emperor.

Meanwhile, the Guilds fight a continual battle to protect their members' interests from the hands of greedy Nobles or pious Churchmen. For now, their special knowledge protects them; the Nobility and the Church cannot do without their services. But still they are afraid.

The Church publicly denounces the sins of technology and those who use it, yet claim (through ancient doctrine) that their own use of it to enforce their laws is strictly necessary: they martyr themselves to save the ignorant and sinful majority. Many in both the Noble Houses and the Guilds would love to see the day when they can do what they like without the Church breathing down their necks.

Ruling over all is the Emperor of the Known Worlds. Seen as saviour by some, tyrant by others, he walks a tightrope between effecting his vision of a new age of glory, and maintaining the power to do so.

Meanwhile, the suns, once so bright, are fading.






What is

?

Fading Suns is a science-fiction roleplaying game made by Holistic Design Inc. Set in the years approaching the dawn of the Sixth Millenium, it tells of a time when Humanity enters a new Dark Age of superstition and fear. A quasi-mediaeval society of Noble Houses, the Universal Church and Merchant Guilds mixes with hi-tech spacecraft and weapons - the remnants of the Second Republic, the time when human technological achievement was at its zenith.

If a new millenium is dawning, it would seem to bring little hope for humanity. Indeed many believe that the end is nigh: the suns, that once shone so bright, are beginning to fade. The Church preaches that this is because of humanity's great pride and sin, which reached its nadir in the Second Republic, and many heed their message. Yet others hope that the phenomenon of the Fading Suns may be halted - indeed some claim that Humanity has already found its saviour in the person of the newly ascendent Emperor Alexius.

This is the background against which the Fading Suns game is set. Will your character be a young Noble, seeking to better his House and his own standing in it? Will she be a Guilder, seeking for money, technology, or possibly even a Third Republic? Will he be a pious Churchman, or possibly even one of the many alien races available? And where will your adventures take you?

This page provides a few resources for anyone running (or thinking of running) a Fading Suns game. It includes house rules that I use, designs for characters and technology, and links to other pages which provide similar resources.





House Rules

This section includes rules and information which I have made up for Fading Suns, changes I make to the given rules when I play, and essays detailing my thoughts on Fading Suns in general.







Designs for Characters and Technology

Here I detail characters I or others have created, including PCs, NPCs and new character archetypes, along with designs for technology - new weapons and armour, new spaceships, and new artefacts.

  • Player Character designs -- designs for starting player characters. Most of these are created in strict accordance with the rules given in the Fading Suns rulebooks and do not necessarily reflect my own house rules, to ensure that anyone wishing to use them is not forced to use my rules. If a character's design uses my house rules (or anyone else's!), I will say so!






Links


Holistic Design Inc., the creators of Fading Suns

Redbeard's Page

Matt Seaborn's Page


Email me the URL for your Fading Suns page!






Copyrighted items may in some cases be reproduced without permission. The mention of or reference to any companies or products in this site is not a challenge to the trademarks or copyrights concerned.

The Fading Suns and Holistic Design logos are used with permission from Holistic Design Inc., and are copyright � Holistic Design Inc. Many thanks to HDI for allowing me to use their logos and artwork in the creation of my Fading Suns pages!



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